Match-3 RPG · Android · Free

The Fight For
Eyuforyia

Command living animal guardians. Match fragments of the hum. Tear down Tech-Biomes before the Central AI finishes harvesting the planet.

Quetiemals key art — animal guardians on Eyuforyia

Why the board exists

Told once here. The roster and guide do not repeat it.

Eyuforyia ran on a living frequency the forest called the hum — root, river, and twilight canopy held in one pitch. A Central AI arrived to harvest that frequency as fuel. Where the harvest lands, the sky clips into dead hexagonal Tech-Biomes.

The planet’s last answer is the Quetiemals: animal guardians grown from the world’s own memory. You do not escort a village. You re-tune the grid. Matches spend Energy, Nature, Night, Tech, Holy, and Void. Good turns rewrite terrain, status, and sometimes an enemy’s maximum health.

6
Elements
5
Squad size
Boss
Fight focus

See a fight

Official mobile gameplay trailer.

A few of the roster

Each Quetiemal is a board role. The full list with ultimates is on the roster page.

Ice Heart
Frost / Spirit

Ice Heart

Glacier wolf. Frost armor and a spirit projection that rains burst damage.

Hotly
Volcanic / Avian

Hotly

Firebird. Arena-wide shockwave of fire and broken rock.

Storm Vanguard
Storm / Battery

Storm Vanguard

Living lightning rod. Feeds Energy matches and clears the top row.

Void Architect
Void / Control

Void Architect

Roots a boss in void silk and strips resistances for the follow-up.

Match. Charge. Detonate.

The loop, without the world recap.

Match

Three or more tiles of one element. Combos matter because they fill ultimates faster than isolated matches.

Charge

Every useful turn should add meter, apply a status, or set the next power turn. Dead moves lose bosses.

Detonate

Ultimates rewrite the grid: row clears, silences, Holy Ground, max-HP cuts. They are events, not just damage spikes.

Where the game lives